Dead Space Impressions
November 5th, 2008
EA games have typically been questionable. As a publisher, EA has managed to piss off a huge portion of its fan base. As a developer, it’s been known for pretty lackluster titles. EA’s head hauncho, John Ricatello, said that he regrets some of the choices that EA has made in recent years. He felt that EA had homogonized their development studios and stifled their creativity. He pledged to turn things around and give more freedom to the devs.
The developers of Dead Space were practically given free reign while working on this game, did EA’s change in philosophy help to create a good game, or is EA still struggling with it’s 180 degree manuever? Hit the jump to find out.
